How I have beaten Boost.Pool #1: Introduction and profiling results

When I’ve released memory 0.5, a guy on reddit asked how my library compared to Boost.Pool. I provided a feature comparison and also quickly profiled both Boost’s and my implementation. Sadly, Boost.Pool did beat my library - in most cases.

So over the last weeks, I’ve took care of my performance problems and rewrote my implementations. So in version 0.5-1 they are basically still using the same algorithm, but now my library is equal or faster than Boost.Pool.

In this series, I’ll explain my changes and share some lessons about optimization I’ve learned doing them. The first part is an introduction to the different allocation algorithms used here and gives an overview about the profiling results.

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Jonathan

Performing arbitrary calculations with the Concept TS

Last Tuesday I took a closer look at the Concept TS. This followed a discussion about the power and usefulness of concepts regarding a replacement for TMP (shout-out to @irrequietus and @Manu343726). So after compiling the GCC trunk that has concept support, I’ve specifically looked in a way to use concepts alone for doing arbitrary calculations.

Attention: This is completely pointless. You’ve been warned.

For that, I tried to implement a Prime_number concept that checks whether a given number is a prime number. It should use only concepts and require to do the calculation.

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Jonathan

Tutorial: Easily supporting CMake install and find_package()

As of version 0.5 my memory library now provides support for system-wide installation and CMake’s find_package().

Because I’ve spent hours of trial and error to come up with it, I’ll document it here. In this post, I will show you how to install your library so that it can be used easily by other projects. In particular, the system will be able to handle multiple installed versions and multiple configurations.

Throughout this post, I’ll be assuming a 3.x CMake version and an already existing CMake project.

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Jonathan

Memory 0.5: Better build system, Low-level Allocators, BlockAllocator & Your Feedback is needed

I thought the last release has taken a long time, this one took even longer for less changes! But now foonathan/memory is finally released. This time things get low-level to allow a better high-level.

foonathan/memory is a library providing various memory allocators and adapter classes. Those allocators use a new RawAllocator concept that is simpler than STL’s Allocator and allows better control over the allocation aspect. Adapters and traits ensure compatibility with the existing model, allowing usage in STL or other containers.

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Jonathan

Implementation Challenge: A count leading zeroes function

When doing arithmetic in a programming language there is the arcane art of optimizing with the help of bit-wise operations. Of course I’m talking about Bit Hacks.

On a readability and maintainability ranking from 1 to awk Bit Hacks reach a level of Brainfuck. Yet they can be an incredibly low-level optimization useful to tweak the last bit of performance out of an operation but are difficult to get right and 100% portable.

In this post we’ll take a look at a rather easy function - clz(x) that will return the number of leading zero bits in an unsigned integer type x. In particular I’ll show you how to properly wrap GCC’s __builtin_clz().

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Jonathan